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Call of Duty: Modern Warfare 4 Launches October 23: Price, Platforms and What's New

Call of Duty: Modern Warfare 4 arrives October 23 on PS5, Xbox Series X|S, PC and Switch 2, skipping last-gen consoles entirely. Here is what the campaign, multiplayer, DMZ and both editions actually include.

Call of Duty: Modern Warfare 4 key art showing three Task Force 141 operators running through a dark alley

Call of Duty: Modern Warfare 4 launches October 23 on PS5, Xbox Series X|S, PC and Switch 2. Image: Activision.

Call of Duty: Modern Warfare 4 launches October 23 on PlayStation 5, Xbox Series X|S, PC and Nintendo Switch 2. It skips PS4 and Xbox One entirely, the first mainline Call of Duty to do so, and it is also the first numbered entry to land on a Nintendo console since Ghosts in 2013. Infinity Ward leads development, with Beenox handling the PC build and Digital Legends working the Switch 2 port.

Official multiplayer trailer via the Call of Duty YouTube channel.

The campaign: a new lead and Price gone off the grid

The story centers on a full-scale North Korean invasion of the Korean Peninsula. The new playable lead is Private Park, a young South Korean soldier pulled into the defense of his own country, while Captain Price runs a separate, off-book operation that puts him at odds with his own chain of command. Missions carry the fight beyond Korea into close-quarters combat in New York, a car chase through Paris, and an SAS night raid in Mumbai. Players who pre-order get Campaign Early Access ahead of the October 23 release.

A squad pushes through the Kill Block map, one of Modern Warfare 4's new multiplayer spaces. Image: Activision.
A squad pushes through the Kill Block map, one of Modern Warfare 4's new multiplayer spaces. Image: Activision.

Multiplayer: Kill Block headlines a new map rotation

Core 6v6 returns alongside two new modes, Hijack and Inflation, plus a dedicated Gunfight playlist on the Kill Block map and a Ground War variant called Combat Outpost. The open beta ran a 22-weapon loadout spread across nine weapon classes, and that is the pool launch day builds will draw from in Create-a-Class and Gunsmith. For a quick read on what changed since the last game:

  • Hijack and Inflation join the standard 6v6 mode list
  • Kill Block gets its own Gunfight queue, separate from the core map rotation
  • Ground War: Combat Outpost replaces the older large-team format
  • Warzone Resurgence runs on a map called Zodiac at launch

DMZ comes back through Hajin

DMZ returns as an extraction mode built around the Hajin region and its Exclusion Zone. Infinity Ward's own pre-launch intel covers point-of-interest callouts, enemy faction behavior, vehicle spawns and after-action reporting, aimed at squads who want a working map of the area before they drop in for real on day one. The mode keeps the same basic loop as earlier Call of Duty extraction modes: deploy with a loadout you're willing to lose, complete faction and deployment missions inside the zone, and extract with whatever gear and intel you managed to hold onto. Losing a loadout on death is still the core risk that separates DMZ from a standard multiplayer match.

An operator moves through cover during a multiplayer deep-dive session ahead of launch. Image: Activision.
An operator moves through cover during a multiplayer deep-dive session ahead of launch. Image: Activision.

Switch 2 gets its own build, not a port afterthought

The Switch 2 version ships day and date with the other platforms rather than trailing behind, and it carries the full Campaign, Multiplayer and Warzone Resurgence package rather than a cut-down mobile-style release. Nintendo Switch 2 owners could pre-load the open beta starting August 26 and test Multiplayer, the campaign mission "Entrenched," and Warzone Resurgence without a pre-order, which Infinity Ward and the Switch 2 porting team used as a public stress test ahead of launch. Pre-orders went live through retail and the Nintendo eShop the same day the beta pre-load opened.

Editions, price and the pre-order bonus

Standard Edition runs $69.99 and includes Campaign Early Access plus instant-gratification items for Black Ops 7 and Warzone. Vault Edition runs $99.99 and adds the Hostile Alliance and Special Forces Operator packs, a Signature Weapon Collection, one season of BlackCell, and a DMZ deployment bonus. Anyone who pre-orders digitally also unlocks the Inner Circuit M4 blueprint, which ships with a translucent OG Green finish on Xbox Series X|S to mark the platform's 25th anniversary and a mil-spec look everywhere else.

Pro tipIf you're on the fence about which edition to buy, the Vault Edition's DMZ deployment bonus and BlackCell season are worth more to a player who sticks with the game past launch week than the cosmetic packs are to someone who only plays the campaign.

Should you buy in on day one

The platform list is the biggest swing from recent entries. PS4 and Xbox One owners are locked out completely, so anyone still on last-gen hardware needs a different game or a hardware upgrade before October 23. For everyone else, the open beta already validated the core loop, the weapon roster and the new maps, which lowers the usual day-one risk. Players who care mainly about the campaign should watch for Early Access timing on their platform's store page, since pre-order windows vary by region.

Full patch notes, platform-specific pre-order pages and ongoing DMZ intel are tracked on the official Modern Warfare 4 Forward Operating Blog. The game carries an ESRB Mature 17+ rating for blood and gore, intense violence, strong language and drug references. Platform pricing and edition details are listed on the PlayStation Store page and the official game site.

Marcus Vale
Written byMarcus Vale

Senior guides editor. Marcus has finished every Ashen Throne boss at level 1 and writes the site's boss and build coverage. He also tracks codes for over 40 Roblox experiences and tests every one by hand before it goes live.