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Launch Guide

Silent Hill: Townfall Launches September 24: Editions, Price and Early Access Times

Konami and Screen Burn Interactive's first-person Silent Hill entry arrives September 24 on PS5 and PC, with Digital Deluxe owners unlocking St. Amelia's fog two days early.

Simon Ordell stands in a fog-shrouded alley in St. Amelia holding the CRTV device, official key art for Silent Hill: Townfall

Simon Ordell returns to St. Amelia with his CRTV in hand in official key art for Silent Hill: Townfall. Image: Konami.

Silent Hill: Townfall is out worldwide on September 24, marking the third straight year of new entries in Konami's horror series after 2024's Silent Hill 2 remake and 2025's Silent Hill f. Built by the Scottish studio Screen Burn Interactive and co-published with Annapurna Interactive, it drops the fixed camera and puzzle-box mansions of the classics for a first-person survival loop set in a fog-bound Scottish coastal town. Here is what actually ships at launch, what separates the two editions, and how the game's central gadget works.

Official launch trailer from the SILENT HILL (Official) YouTube channel.

Release date, platforms and price

Townfall launches September 24, 2026 on PS5, with PS5 Pro enhancements, and on PC through Steam and the Epic Games Store. PS5 is a timed console exclusive; Konami and Sony have not said how long that window lasts. The Standard Edition is $49.99 and the Digital Deluxe Edition is $59.99 on every platform. The game carries an ESRB rating of Mature 17+ for blood, strong language and violence.

Simon tunes the handheld CRTV to pick up a signal from a nearby building through the fog. Image: Konami.
Simon tunes the handheld CRTV to pick up a signal from a nearby building through the fog. Image: Konami.

Standard vs. Digital Deluxe: what you actually get

Both editions are the full campaign; the Deluxe tier adds cosmetics and a head start rather than extra story. The breakdown:

  • Standard Edition ($49.99): the base campaign, plus the CRTV Rusted and CRTV Beach Edition device skins as a pre-order bonus.
  • Digital Deluxe Edition ($59.99): everything in Standard, plus a digital soundtrack, an interactive artbook, an alternate outfit for Simon, and 48-hour early access starting September 22.

That early access window is why some players are already walking through St. Amelia's fog today. If you pre-ordered the Deluxe Edition on PS5 or PC, the game has been unlockable since midnight local time on the 22nd.

Who Simon Ordell is and why he's back in St. Amelia

The story is set in 1996 in St. Amelia, a fictional Scottish coastal town modeled on the real village of St Monans. Simon Ordell, voiced by Jovan Adepo, returns to the island to "put things right" without remembering why he owes it anything. He repeatedly wakes at the docks with no memory of his connection to the place, and has to piece his own history together as he moves through it. Kezia Burrows plays a nurse named Zoe Ellis who questions why he's there, and Terry O'Quinn voices Richard, an islander whose motives stay unclear for most of the campaign. It's a self-contained story with no required knowledge of the earlier games, and Screen Burn has said it builds toward five different endings shaped by choices made throughout rather than a single late branch point.

The CRTV is the whole survival loop

Where past Silent Hill games leaned on a flashlight and a radio full of static, Townfall centers on the CRTV, a handheld CRT device Simon tunes like an old portable television to pick up nearby threats before he can see them. On DualSense, tuning the CRTV uses motion controls, adaptive trigger resistance and haptic feedback, so finding a clear signal is a physical, fiddly act rather than a menu toggle. Combat is deliberately limited: expect improvised melee weapons and the occasional firearm, evasion over stand-and-fight encounters, and creatures that are easier to avoid than to kill outright. The 30-person team, which rebranded from No Code to Screen Burn in July 2025 specifically to reflect the CRT influence on the game's identity, built the whole thing in Unreal Engine 5 with 22 accessibility options for combat, puzzles and audio cues.

St. Amelia's streets sit under a permanent fog bank that swallows sightlines past a few meters. Image: Konami.
St. Amelia's streets sit under a permanent fog bank that swallows sightlines past a few meters. Image: Konami.

Early access times and how to preload

Standard Edition players unlock the game at midnight local time on September 24 on both PS5 and PC in most regions. US players on PS5 specifically get access at midnight Eastern. PC's rollout is a rolling simultaneous launch rather than a single global unlock, so players in New Zealand and Australia land later in the day on the 24th than players in the Americas and Europe. Deluxe Edition owners on either platform have already had their 48-hour window open since the 22nd.

Pro tipPreload as early as your store allows; Unreal Engine 5 titles with dense fog and volumetric lighting tend to ship large day-one patches, and a slow connection on launch night is the easiest way to miss your own early access window.

Where Townfall fits in the Silent Hill timeline

Townfall doesn't require the 2024 Silent Hill 2 remake or 2025's Silent Hill f, and it isn't a direct sequel to either. It's the third new mainline-adjacent release in as many years for a franchise that spent most of the 2010s dormant, and it's the first built from the ground up around an original setting rather than revisiting Silent Hill itself. Whether that pace holds past 2026 hasn't been announced, but for now Konami is treating September as the series' annual slot.

Full details on pricing, platforms and the accessibility suite are on the official Silent Hill: Townfall site and the PlayStation Store listing. PlayStation's own announcement has more on the PS5 Pro feature set on the PlayStation Blog, the ESRB rating page has the full content descriptors, and background on the wider series is on Wikipedia.

Marcus Vale
Written byMarcus Vale

Senior guides editor. Marcus has finished every Ashen Throne boss at level 1 and writes the site's boss and build coverage. He also tracks codes for over 40 Roblox experiences and tests every one by hand before it goes live.